Showing posts with label 2022. Show all posts
Showing posts with label 2022. Show all posts

ODWMYLTF OST by Meredosia

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This is the first game soundtrack I was commissioned to do, starting in December 2021, making January 2022 the most prolific month of my life as I wanted to get most of the soundtrack done before the end of my holiday break from work. This release took a while to get onto PJ Records because I was more or less waiting for a proper title screen. I was hired for the soundtrack long before the game was halfway through production, and it seems to be part 7 in an epically imagined story.

That's okay. I had a really fun time chatting with developer Hedera Helix, making tweaks to my songs late into the night. It was great to work with someone with a vision for their stylized jrpg game. This was my first project tracking for the Sega Genesis/Megadrive's YM2612 chip. I barely knew how to track chiptunes at the time. But I powered on into it, coming up with a few real hits. So check it out, and let me know what you think. Maybe help spread the word so I can get hired for more soundtracks like this. Please.

Twin Boyfriend split with Couch Serf

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In 2014 I devised a separate solo project of Darkwave music, called Prime Breeding Material. The name doesn't ring off the tongue, but I digress. The idea was to play cello and sing along to sequenced electronic music in a non-interactive performance, playing songs that people might want to dance to in an especially goth fashion. I played one show in which I used a keyboard instead of cello, which was to come later. And as it turns out, I couldn't figure out the posture to play cello and sing at the same time, finding notes with the two instruments at the same time. So I sat on the songs and used a couple of them for the PJ Baby tour cd. As I'm trying to get most of my unreleased music out, I decided to use this set of songs for a split.

Couch Serf is a project of my friend J.B. from the Kansas City area, an outlier among my old friends who has continued to stretch his creativity and release new music. So I'm happy to have finally gotten a split together with him, and his quirky, new-wavey songs. Instead of playing cello or live keyboard on my songs, I decided to go with electric guitar so I could perhaps do a couple sexy solos. For this fake band, I chose the name Twin Boyfriend. Inspired my by romantic partner's twin sister, who is goth, I imagined what my own goth twin would be like and whether or not this is the music he'd make. I imagine the guitars and vocals would be more washed out, with less overall melody. Maybe I'll do that next time.

Liquid Crystal by Meredosia

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When I first started making chip music I was challenged by the required use of a noise channel for drums. Naturally, you might want to use the noise channel in concert with the bass, but there are also limited octaves for most 8-bit sound chips. To overcome this, I figured the most challenging thing would be to make a heavy metal album for the Game Boy Sound System. Some of these pieces started as songs for a band I played in called Slortar (later Rahzar). Others were for a song set with the made-up genre of 'high school metal', and others were for a new Glatisant album. The cover art meant for one of four parts of a full album I'd been recording in 2015/2016. But that album never came to be. Still, the initial drawing translated well to pixel art. While there is some stylistic range here, I'm proud to have produced a heavy metal album entirely for the gameboy. Enjoy.

Tim-Tim 2: The Almighty Gnome Soundtrack by Meredosia

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This is the 2nd commission I got to do a game soundtrack, but the First to get a commercial release. This game was in development for a long time, and I knew I wanted to do the soundtrack for it. So I bugged Spoonweaver about it until he gave me the go ahead. I tried to give him a deal by charging for the overall minutes for the soundtrack. And it might have been a mistake on my end to try to make all of the songs around 30 seconds long, seeing how they repeat throughout the game's levels. But I think the end result is awesome. I used Deflemask to program the YM2612 chip (from the Sega Genesis), and I think it sounds good. You should check out the game and maybe pass my name along to any of your friends who happen to be into game design. Thanks to game music, this last January was the most prolific month of my life. And I just want more.

Wood for the Trees by Meredosia

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While I was making my Megadrove collection this last fall, it did occur to me that I should start making real chiptunes. But where to start? After playing with Deflemask, doing stuff for the Famicom's Ricoh 2A03 chip and PCM expansion, it seemed like I'd need to make a bunch of NES songs in order to become good at it. Then I could make an album of it, and move onto the next system. The title comes from the lyrics of my song Gwydion's Pride. I used to tell my audience how I looked upon them as my own personal forest for whom I'd brought a gift, a bundle of firewood.

The cover design was supposed to be used in a four part album of PJ Baby's, which I was planning until the project's abrupt dissolve. So I prettied up the art with some color pixel stuff I've been practicing. And it's a pretty album, worth a listen. I promise. I don't know that anyone dislikes video game music when it's done with such love. So here you go, trees.

China Buffet Dollar Tree by Super Famicom

Stream it - YouTube Download it - Nextcloud Here is yet another album from Super Famicom, my solo project since the year 2002. As ...