Showing posts with label super famicom. Show all posts
Showing posts with label super famicom. Show all posts

China Buffet Dollar Tree by Super Famicom

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Here is yet another album from Super Famicom, my solo project since the year 2002. As with last time, these songs had been sitting in Demo Hell for a while. I recorded the drums and bass back in 2023 and then I got bored or busy. Distracted with new achievements. As you might expect, releasing a new set of songs isn't a huge event for me warranting a big celebration and years of promotional activity. Of course I share it with the internet to be fair to anyone who might be interested. Releasing the material is, to me, a final step in considering it Finished.

Do I consider this the Best Super Famicom album? Of course. If you've ever listened to my music before, I definitely think this work deserves your attention more than whatever I did as a kid. Of course you can always let an algorhythm choose what music you should discover. However, if you've ever been to one of my shows at any point in history, the music of Super Famicom is Your culture. I often feel like commercial platforms are trying to shift the purpose of releasing music. This 'content' wasn't made by some celebrity, using you to gain exposure for their brand or increase ad revenue.

The music of Super Famicom was made because its creation is imperative to connecting with my inner self, inventing what I believe should exist in a world that is more liveable than before. Providing a semblance of Agency in my own life, it is too personal to hawk or commoditize. If that is the kind of music you're interested in experiencing, please check it out. Thanks!

Deepest Cuts by Super Famicom

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Among hours of unreleased songs, I'd been sitting on these a few years before getting them properly recorded and released. I didn't see the point in releasing music if, for each release, less people were going to listen to it. Still I found myself recording and releasing songs with other people, and it didn't make sense for me to focus on that instead of sharing work that's all my own. And I don't have a label guy trying to make his money back on this release. And I don't have bandmates floating around town, boasting about what to them might be a rare accomplishment. For me it's another album, another step ahead, easier to make than it is to share. And it hurts that for all my dedication, my music career hasn't gotten much further from where it started. But what am I supposed to do? I'm great getting songs written and recorded, and I would consider it a disservice to my art to focus instead on marketing, daring only to release what might improve mass appeal. Even I'm guilty of hiding in my ego, but I'll try to cut it away for any who might be inspired. It's not my job to please or impress anyone.

So this album is called Deepest Cuts. Most of the instrumentation was recorded in 2019. The vocals were redone several times, but finalized in the fall of 2021. As you might know, I have a lot of frustration with my singing abilities, as if I have no right to sing if I can't hit perfect notes. So I tried harder than ever to make it listenable for you. There are two made-up genres of music on this album. One is NWOFNW, which is the New Wave of Florida New Wave, but there was never a first wave of Florida New Wave. The other made up genre is Fantasy Folk Wave, which is kind of like 70s progressive folk rock, but more new age and pop-oriented. Fitting the two sounds together, I think this album has a truly unique feel. And with whatever attention you give these tracks, I promise I've tried to take every opportunity to express myself and make the most of your time. And It won't be so long until my next Super Famicom album. I still have a lot of unreleased stuff. Thanks.

Balrogs by Super Famicom

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In 2018, I had been sitting on a lot of songs for a long time, and I wanted to record them really well. A very daunting prospect, considering the lack of external encouragement I felt I'd been receiving to record new music. So instead of recording old, smart songs, I decided to write a bunch of new stuff without putting much thought into it. Often a piece of work isn't improved by puttig extra time and thought into it. Balrogs turned out to be, possibly, by my best-sounding Super Famicom album thusfar, and the playing on it's fairly tight, considering how it was very much thrown together. It was finished in 2019, but I had some complications with getting it released on tape. I didn't want to release it myself, because I wanted to have some form of extra help in promoting my release, and getting it heard. Also, I was hoping to collect a little more external encouragement for recording my next album. That didn't work out, so I released the tape myself.

As A Human by Super Famicom

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With at least as much effort as my last album, I recorded another tape in 2014. For that year, I had moved into a little house on Lovett street where I had the smallest room, so made sense for me to spend as much time as possible in the storage unit. With As a Human, I tried to write the darkest, smartest songs of my career. I even used a thesaurus for the lyrics, which might have been a bad idea. My vocal parts were extremely hard to sing, so I used a program called Melodyne to correct my notes, like on a pop album. I don't think it made my vocals sound better, by any means. So I made them somewhat quiet and highly compressed, to carry a melody like an instrument instead of a focal point. I think As a Human has some of my sickest jams. My friend Jake Brown played drums in the next storage unit over, and put out this tape on his label, Computer Club Records.

In Spades by Super Famicom

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Following the nature of Purpose Defeated, I made another album of music that I thought needed to exist, for my own enjoyment. It's dark, passionate, and called In Spades because it has Super Famicom (as an adjective) in Spades. The lyrics are vaguely about anarchy and living the life of an artist with intention. I tried my best to be poetic. Chorus effects are used. You might refer to this style of music as Dark Punk, considering how Dark Wave relates to New Wave. These songs were recorded in the late winter and early spring of 2014, in my storage unit.

Purpose Defeated by Super Famicom

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In response to my attitudues on Endless Fervor, I tried to 'live the life'. Work hard, play hard, and do what your friends are doing, and it made me really depressed again. So I poured all of my time into making Stone Wings, and the soundtrack. Also during that time, I wrote this album, Purpose Defeated. It was goth and emo in, to me, all the right, unexpected ways. I made the kind of album I would want to hear, because I finally had the equipment and the space to do it. I never set out to write music that was folk punk, except for The Bottom's "Folk Punk Bash". Still, I played acoustic guitar and some of my songs were punk, especially in attitude. I hoped with this album, nobody would again call Super Famicom folk punk.

Stone Wings OST by Super Famicom

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Released in 2013, this was a pretty fun tape to make. It's a collection of mostly instrumentals to provide background music for my first completed computer game, Stone Wings. The game is playable, but I wouldn't recommend it. However, I think the soundtrack is worth hearing. I used a yamaha 4-track to, for the first time, record my drums with 3 microphones. The guitars and bass were recorded into my computer, through a boss gt-50 pedal. There are also some keyboards and flute things. The tape was dubbed at home, onto some tapes I think I found somewhere. They sound fine. The O-Cards were printed with my Brother lazer jet, in the cheapest (punkest) way possible.

Endless Fervor by Super Famicom

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With the sadness of Punishing the Faithful behind me, I moved back to Saint Augustine and played the most prestigious show of my career, 2012's plan-it-x fest. In my own life, for the first time, I was able to make the money I needed to buy better gear. I was feeling very positive about the world, and my life in it. With my first drum kit in tow, I recorded this tape, meant to save the world with radical punk idealism. Written and recorded in 2012, this tape was released in 2013 on my friend Chris Eugene's tape label, Ghost Friend Records. I don't know if it's still a thing or not.

Punishing the Faithful by Super Famicom

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After a while, living on the bottom didn't just make me angry. It made me sad. So Punishing the Faithful is more sad and serious, at odds with the society who I felt rejected me. Was it too much to want a room with a complete floor and an air conditioner? In desperation, I moved back into my parents' house and recorded this album. I used a lot of midi drums, since I wasn't allowed to have real drums at my parents' house. Living in Illinois, I had hopes of reconnecting with my old 'fans' by further exploring my emo roots. So if you like Emo, this is the tape for you.

Super Famicom split with Noah Eagle

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In the summer of 2011, Noah and I had been housemates for a year. He's one of my best pals, and I've always intended to support his musical endeavors. I don't know whose idea it was to do a split, but I was down. In fact, I needed to be doing more splits. At the time I was doing a lot of loud singing and loud screaming, and felt like I had a strong voice. Half my tracks on this are serious, and done with acoustic guitar. The others are weird and heavy, including a powerviolence song about my friend Garrett Oliver getting his drivers license. Justine did the cover art.

The Bottom by Super Famicom

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This is Super Famicom's punk album, and I was sick of everyone's crap. I 2011, I'd been living on the bottom for a good four years. I wrote some songs that I thought were funny, at the expense of a world I didn't like. It seemed like a lot of punks liked this album, and thought it was cool. It felt pretty neat while it lasted. You may have noticed how this album has two covers, one is on the far right of the above image. I don't know why I haven't used two covers for an album in the future, since I thought it was pretty cool, to do one just as a Fuck You to whomever isn't punk enough for me.

The Diamond Rainbow by Super Famicom

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For most of the writing and recording of this album, I didn't have a working computer, countered with an excess of heavy music ideas. Some might say this album would have had more appeal, had it had less songs, and less songs that don't sound like the last eighty songs I'd recorded and released. Songwriters evolve, and that evolution happens within shorter time frames when you write as much as I. Too bad it took me so long to get good at drums, but what can you do? I didn't want anyone else playing on my album and trying to tell me how my songs should be played. The original tapes I put this release on were found in the dumpster of a thrift store. So punk. 

Perilous by Super Famicom

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Following 2008's Wandering Floret Octology, it seemed prudent to make an especially great album, especially since I didn't have any deadlines. I could have spent the entire year doing nothing but writing my album, which is what I picture people doing when they say they spent an entire year on their album. It's not like they were going to work, or forming relationships. I, for one, had moved onto my back porch because the back porch so someone could rent my bedroom, then everyone at the house (especially me) could live more cheaply and more punkly. Musically, the Perilous album isn't much of a departure from what I was doing on the Wandering Florets. I got ghosted by the label that was supopsed to put out the cd... ghosted over a cd-r. Either way, I released it myself and then made some tapes.

The Wandering Floret Part 8 by Super Famicom

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So yeah. I had my friend John Carling do the artwork for the Octology, and it was the only time I willingly let anyone do album art for me. After all, I was too busy writing and recording the eight albums. Despite all of my intentions, I wasn't very good at organizing my time and sticking to a schedule. But I had to focus on getting a job first. I couldn't owe my roommates money forever without prioritizing the search for work. Even then it was very easy for pretty much anyone to disrupt my recording and waste the rest of my day. Some might argue that it's not a waste to relax with your friends, but relaxing isn't that easy when you are neglecting the promises you've made to yourself. And part of why I chose to put so much of myself into my work was to prove that I had better things to do than entertain people by watching tv with them. Not all of us just want somebody to sit with us while we wait to die?

About the tracks: for part 8, I wanted to use my darker, more goth songs. It was my intention to go more goth with super famicom, and wear turtle necks, and use drum machines. Maybe I would get a little band of little keyboard players. There would be no future blues dads to decide what tones and beats my songs needed, because I couldn't be trusted to decide that, because I didn't Really know how to write music. There would not be a band to douchify Super Famicom, and slow my progress.

My dad drove me to staples to copy the covers for the Octology. When he came in, I was copying part 8, and I immediately flipped over the cover so he wouldn't see the tits on my album cover. It was an instinctual reaction, and somewhat regrettable. As a kid, I would have gotten in trouble for something like that. In fact, my parents would have taken my guitar and my computer, and anything I might have used to make cds. I never wanted to hide my work from my parents, but they've never acknowledged my achievements in music. It's as if, to them, I've never done anything but fail to finish college.

The Wandering Floret Part 7 by Super Famicom

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Of the Wandering Floret Albums, I put the least amount of thought into the theme of this one, having some of the Octology's shortest and weirdest songs. However, I don't think the likeability of my work is dependant on the amount of attention I put into it. In fact, I'm well aware of the patterns and formulas that can make a nerds-only piece of a crap into something as enjoyable as it is forgettable.

The Wandering Floret Part 6 by Super Famicom

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Most the songs for this album were recorded on my Nickelodeon boom box in the bathroom at 165 M. L. King Avenue in Saint Augustine. Our house never got an official name, which was probably for the best. I would have ended up hating it and feeling misrepresented by it, or something like that. Regarding the album, the songs are all romantic. You might like them.

The Wandering Floret Part 5 by Super Famicom

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I thought this number of the Octology had a lot of hits on it, and a lot of acoustic guitar, embodying the formula I was trying for with Super Famicom. I would start with a finger-picked guitar riff, and use half that riff for the chorus and the other half for the verse. Then I'd add two verses, using the last two lines at the chorus, and then add layers to make each verse different. If simple yet weird hits are your thang, this is the album for you.

The Wandering Floret Part 4 by Super Famicom

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Of the Octology, this is the only album that made anyone go out of their to tell me how they don't like it. It's my first Super Famicom album of all heavy songs. It's kind of sloppy, but I always attributed that to the sludge factor. Despite the sludge, all the tracks are fairly poppy and catchy, which to me, make it all the more unique, and therefore, more special.

The Wandering Floret Part 2 by Super Famicom

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For the Wandering Floret Octology, I'd planned for a different labels to put out each one. Most of these labels were brand new, or only had a couple releases. My records weren't finished until a month before August eight, and it seemed like I should go ahead and copy most of these cds myself instead of expecting anyone to rush a release of my cd-r. Most of the tracks for this part were used my Peavey T-15 guitar plugged directly into my four track. For one of the tracks, I used a cup and a cooler of water for the percussion. It's been brought to my attention that I should do more of that for my future releases. As you may have noticed, the Wandering Floret Octology is the only release which I elected to have someone else to do the art for. It was all done by my friend Jon Carling, who I met one time. He hosted a Saturday Morning Cartoon Show in the bay area, and had me as a musical guest. I thought that was pretty cool, and I also liked his work.

You can check out more of it at his website: http://www.joncarling.com

The Wandering Floret Part 1 by Super Famicom

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When planning the Wandering Floret Octology, to be released on August Eighth, Two Thousand Eight (on 888), I had a story concept in mind for the lyrics. It was a story about a young woman who had committed herself for life, to tend to a certain magical garden. Unable to leave this garden, her use to the outside world was gone. She was dead to the world. Useless, and reflecting on this sad truth. However, there were plants in this garden that, within them existed a mass of entirely new worlds. Part 1 was the last set of songs with which I used my half sized acoustic guitar. It needed to be tuned so high to be intonated, and the neck was badly bowing. I used a lot of weird sounding percussion on these tracks, and I think it sounds cool, sloppy but cool. Lost Sound Tapes made a tape of this, but I think for the release show, I made cd-rs. For the PJ Records page, I thought I'd check to see if Lost Sound Tapes had any copies available, but it seems they've erased any evidence of me having ever had a release with them. As if my day in the sun decided to have never been. So it goes.

China Buffet Dollar Tree by Super Famicom

Stream it - YouTube Download it - Nextcloud Here is yet another album from Super Famicom, my solo project since the year 2002. As ...